Chibi-Robo!
Chibi-Robo! is a quirky and charming action-adventure sim...
Geist flips conventional first-person shooter conventions by shifting the focus from simple gunplay to atmospheric ghost mechanics, possession puzzles, and tactical stealth. As a disembodied spectral entity, Raimi cannot interact directly with the physical world; he must constantly find hosts to jump into before his phantom energy depletes.
To possess living targets like security guards, scientists, or armed mercenaries, Raimi must first scare them, as a host's mind can only be breached when they are in a state of panic or shock. Players use inanimate objects—such as leaking pipes, flickering lights, or exploding computer monitors—to induce fear in nearby targets. Once inside a host body, Raimi gains access to their specific abilities, security clearances, and firearms. From controlling armed soldiers in heavy shootouts to possessing stray dogs and explosive crates to bypass hazards, Geist delivers a deeply creative blend of horror, action, and puzzle-solving.
Field | Detail |
Title | Geist |
Platform | Nintendo GameCube |
Developer | n-Space |
Publisher | Nintendo |
Release Date | August 15, 2005 (North America) / October 7, 2005 (Europe) |
Genre | Action-Adventure / First-Person Shooter |
Mode | Single-player, Local Multiplayer (up to 4 players) |
Game ID | GITE01 (USA) / GITP01 (EUR) |
Media Type | GameCube Game Disc |
Innovative Possession System: Possess over 20 distinct physical hosts, ranging from armed soldiers and engineers to animals like rats and dogs, and even inanimate objects.
Fear-Based Puzzle Mechanics: Manipulate the environment to terrify human targets, lowering their mental defenses so your ghost form can possess them.
Diverse Character Abilities: Gain unique tools, movement traits, weapons, and access cards depending on which host body you currently inhabit.
First-Person Tactical Shootouts: Engage in intense gunplay when occupying security guards and assault troopers using an array of assault rifles, shotguns, and explosive weaponry.
Unique Local Multiplayer: Fight friends in split-screen multiplayer modes featuring phantom mechanics where dead players can possess living opponents to turn the tide.
A: Humans cannot be possessed while calm. You must first interact with nearby objects or trigger scary events in the environment to shock or frighten them, opening up their mind for possession when their aura turns red.
A: While floating in disembodied ghost form, your spectral energy steadily drains over time. If you do not possess an object, animal, or human before your energy meter runs out, Raimi's spirit dissipates and you must restart from the last checkpoint.
A: Local multiplayer supports up to 4 players in standard Deathmatch, Hunt, and Capture the Flag modes. The signature twist allows eliminated players to roam as ghosts and possess NPC bots or active opponents to steal their bodies and rejoin the fight.
Click the links below to go to the cloud drive download page
⚠️ Download Tips: