NBA Street V3
Take street basketball to the absolute limit in NBA Stree...
NBA Street is an arcade basketball game developed by EA Canada and published under the EA Sports BIG label. Released during the launch window of sixth-generation hardware, the game fundamentally transformed arcade sports gaming by pairing official NBA license power with authentic urban basketball culture.
Gameplay centers on high-flying 3-on-3 full-court action played to 21 points (win by two). Players score standard 1-point baskets and 2-point long-distance shots while accumulating "Trick Points" through fancy dribbles, jukes, off-the-wall passes, and humiliating rejections. Accumulating enough points fills the Trick Meter to trigger a Gamebreaker—a high-stakes shot sequence that adds to your score while subtracting a point directly from your opponent's tally.
On the Nintendo GameCube, NBA Street offers responsive control response, fluid 60fps performance, vibrant court environments, deep player customization in City Circuit mode, and court-side play-by-play commentary from legendary streetball announcer Joe "The Show" Jackson.
Field | Detail |
Full Title | NBA Street |
Platform | Nintendo GameCube (NGC) |
Genre | Arcade Sports / Street Basketball |
Developer | EA Canada |
Publisher | EA Sports BIG |
Release Date | February 17, 2002 (North America) / March 22, 2002 (Europe) |
Region Formats | NTSC-U / PAL |
Game Modes | Single-Player, Local Multiplayer (1–2 Players) |
Display Options | 480i / 480p Progressive Scan Support |
Media Type | Nintendo GameCube Game Disc (1 Disc) |
3-on-3 Street Basketball: Fast-paced streetball rules with no fouls, out-of-bounds delays, shot clocks, or referee whistles.
Original Gamebreaker System: Perform flashy tricks and big defensive stops to fill the Trick Meter, unlocking momentum-shifting Gamebreaker shots that alter scores.
City Circuit Mode: Create a custom baller, tour iconic urban basketball courts, defeat rival street squads, and recruit NBA superstars to your roster.
Street Legends & NBA Stars: Features active 2001–2002 NBA stars alongside iconic street legends like Stretch, Drake, and Biggie Little, as well as unlockable hall-of-famer Michael Jordan.
Dynamic Trick Mechanics: Combine turbo modifiers with direction inputs to pull off ankle-breaking crossovers, fake-outs, and off-the-backboard dunks.
When your Trick Meter fills completely, your team gains a Gamebreaker. Executing a successful Gamebreaker shot adds 1 or 2 points to your team's score while simultaneously subtracting 1 point from your opponent's score, creating a maximum 3-point swing.
Yes, Michael Jordan is featured in NBA Street as the ultimate boss challenge at the end of the City Circuit mode and can be unlocked for exhibition play.
The original NBA Street supports up to 2 players concurrently in local head-to-head multiplayer mode using standard Nintendo GameCube controllers (unlike its sequels which expanded to 4 players).
Yes, NBA Street supports 480p progressive scan output on the Nintendo GameCube for clean and sharp picture performance on compatible displays.
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