Lost Kingdoms II
Command mythical beasts and unleash magical cards in Lost...
Lost Kingdoms was developed by FromSoftware and published by Activision in Western territories. The game stands out as a unique entry in the GameCube library, merging deck-building strategy with real-time field movement and combat long before card-battling action games became widespread.
Set in the imperiled kingdom of Argus, players control Princess Katia, who sets out to save her realm from a mysterious, all-consuming black fog that is devouring the land. Armed with the Runestone—a legendary artifact capable of harnessing the power of ancient monsters bound within magical cards—Katia travels across ruined castles, foggy forests, and dangerous caverns to confront the dark forces behind the catastrophe.
Combat takes place in real time within battlefield arenas. Katia does not fight with traditional weapons; instead, she casts cards from her deck to perform attacks. Cards are consumed upon use and require Magic Stones (MP) earned by damaging enemies or destroying environmental objects. Players must carefully construct a balanced 30-card deck spanning five card types (Weapon, Summon, Independent, Transform, and Helper) and four primary elemental affinities (Fire, Water, Earth, and Wood).
On the Nintendo GameCube, Lost Kingdoms features atmospheric dark fantasy art design, creature evolution mechanics, memory card deck-importing functionality, and a head-to-head 2-player local battle mode.
Field | Detail |
Full Title | Lost Kingdoms (Rune in JP) |
Platform | Nintendo GameCube (NGC) |
Genre | Action RPG / Real-Time Card Battle |
Developer | FromSoftware |
Publisher | Activision (NA/EU) / FromSoftware (JP) |
Release Date | May 27, 2002 (North America) / April 25, 2002 (Japan) / August 9, 2002 (Europe) |
Region Formats | NTSC-U / NTSC-J / PAL |
Game Modes | Single-Player, Local Multiplayer (1–2 Players) |
Display Options | 480i / 480p Progressive Scan Support / PAL60 |
Media Type | Nintendo GameCube Game Disc (1 Disc) |
Real-Time Card Combat: Move freely around battle arenas and cast monster cards instantly to strike enemies, execute combos, and evade incoming attacks.
Over 100 Unique Monster Cards: Collect and manage over 100 distinct cards across Fire, Water, Earth, and Wood elements, featuring five unique functional categories.
Card Capture & Evolution Mechanics: Capture wild monsters mid-battle to turn them into new cards, and gain experience to evolve existing cards into more powerful forms.
30-Card Strategic Deck Customization: Assemble custom decks tailored for specific level hazards and boss elemental weaknesses.
2-Player Local Versus Mode: Battle head-to-head in split-screen arenas using custom decks imported from single-player Memory Card saves.
The five card types are:
Weapon: Katia temporarily wields the monster to perform an immediate physical attack.
Summon: Summons a giant beast to unleash a powerful area-of-effect screen attack before disappearing.
Independent: Spawns an autonomous creature on the field that fights alongside Katia.
Transform: Temporarily turns Katia into a monster to execute specialized actions or heavy strikes.
Helper: Provides non-offensive support, such as healing HP or restoring Magic Stones.
New cards can be obtained by purchasing them in chests/shops, earning them as level completion rewards, or throwing a blank card at weakened wild monsters during combat to capture them into your collection.
The game features a dedicated 2-Player Battle Mode where two players import their saved decks from Nintendo GameCube Memory Cards and compete in real-time split-screen duels to see who can deplete the other's HP first.
Yes, Lost Kingdoms supports 480p progressive scan output on the Nintendo GameCube for clean and sharp visual display on compatible screens.
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