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Lost Kingdoms II was developed by FromSoftware and published by Activision. Building directly upon the foundation of 2002's Lost Kingdoms, this sequel refines real-time card battle mechanics, expands exploration capabilities, and delivers a longer, more intricate narrative.
Set 200 years after the events of the original game, players assume the role of Tara, an orphaned girl who possesses a rare Runestone embedded in her chest. Inheriting the power to control Guardian Cards, Tara becomes embroiled in a land-spanning conflict over ancient relics and royal power struggles across the Solum continent.
Unlike traditional turn-based card games, combat in Lost Kingdoms II occurs in real-time within dynamic 3D battle arenas. Players build custom 30-card decks categorized into elemental types (Fire, Water, Earth, Wood, and Neutral) and summon creatures in battle using five distinct card types: Weapon, Transform, Summon, Independent, and Helper. Outside of combat, Tara can jump, explore branching non-linear levels, and interact with town NPCs.
On the Nintendo GameCube, Lost Kingdoms II offers enhanced visual effects, expanded deck customization options, interactive environmental puzzles, and local 2-player split-screen card duel modes.
Field | Detail |
Full Title | Lost Kingdoms II (Rune II: Korona no Seikou in JP) |
Platform | Nintendo GameCube (NGC) |
Genre | Action RPG / Real-Time Card Battle |
Developer | FromSoftware |
Publisher | Activision (NA/EU) / FromSoftware (JP) |
Release Date | May 21, 2003 (North America) / May 23, 2003 (Japan) / June 6, 2003 (Europe) |
Region Formats | NTSC-U / NTSC-J / PAL |
Game Modes | Single-Player, Local Multiplayer (1–2 Players) |
Display Options | 480i / 480p Progressive Scan Support / PAL60 |
Media Type | Nintendo GameCube Game Disc (1 Disc) |
Over 220 Unique Guardian Cards: Collect, evolve, transform, and manage a massive library of monster cards across five distinct elemental attributes.
Real-Time Strategic Combat: Execute real-time card attacks using Magic Stones (MP) during live-action movement and maneuvering within combat zones.
Expanded Exploration Mechanics: Features free jump capabilities, interactive town hubs, branching quest paths, and environmental puzzles requiring specific card abilities.
Card Combination & Transformation: Combine card effects in battle or transform directly into powerful boss monsters to execute devastating melee attacks.
2-Player Local Battle Arena: Challenge a friend in split-screen custom card duels using imported single-player decks saved on standard GameCube Memory Cards.
No, Lost Kingdoms II features a self-contained story set 200 years after the events of the first game with a new main protagonist, Tara. However, returning players will appreciate lore connections and references to Katia and the kingdom of Argus.
Players can build and customize decks containing up to 30 cards at a time, balancing elemental advantages (Fire > Wood > Earth > Water > Fire) and card activation costs.
The game features a 2-player local split-screen versus mode where players load their custom decks from GameCube Memory Cards and compete in arena combat to defeat each other's summoned creatures and avatars.
Yes, Lost Kingdoms II supports 480p progressive scan output on the Nintendo GameCube for sharp, clear rendering on compatible displays.
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