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Monster House is a third-person survival-horror and action-adventure game developed by Artificial Mind and Movement (A2M) and published by THQ. Adapting the narrative of the Oscar-nominated animated film, the game captures a kid-friendly survival-horror atmosphere reminiscent of classics like Resident Evil, tailored with arcade action mechanics.
Players take control of the movie's three young protagonists—DJ, Chowder, and Jenny—each equipped with unique water guns and sub-weapons. Navigation through the decaying, monster-infested home requires fighting off animated household objects (such as carnivorous chairs, flying books, and sentient pipes), solving environmental puzzles, and conserving water ammunition. Each playable kid offers distinct combat characteristics: DJ uses a balanced water pistol and camera flash stun, Chowder wields a high-damage water cannon, and Jenny utilizes fast-firing dual water pistols.
On the Nintendo GameCube, Monster House features smooth performance, eerie lighting effects, atmospheric sound design, dynamic camera angles, and authentic voice acting that reflects the film's spooky mood.
Field | Detail |
Full Title | Monster House |
Platform | Nintendo GameCube (NGC) |
Genre | Action-Adventure / Survival Horror |
Developer | Artificial Mind and Movement (A2M) |
Publisher | THQ |
Release Date | July 18, 2006 (North America) / September 1, 2006 (Europe) |
Region Formats | NTSC-U / PAL |
Game Modes | Single-Player |
Display Options | 480i / 480p Progressive Scan Support |
Media Type | Nintendo GameCube Game Disc (1 Disc) |
3 Playable Characters: Switch between DJ, Chowder, and Jenny across different story chapters, each bringing unique water-blaster weaponry and gadgets to combat.
Kid-Friendly Survival Horror: Explore creepy hallways, locked doors, secret passages, and haunted rooms while managing water ammo and health pickups.
Living Environment Threats: Battle a wide variety of animated household furniture and structural threats, including flying books, living stoves, and floorboard traps.
Playable Arcade Minigame: Access and play "Thou Art Dead," a fully functional 16-bit retro arcade game accessible inside the house.
Upgradable Weaponry: Collect water bottles and mechanical parts to upgrade blaster capacity, firing rate, and special stun abilities.
Yes! While Monster House utilizes classic survival-horror tropes (like puzzle-solving, eerie atmospheres, and key hunting), it replaces gore and realistic violence with water blasters, cartoonish animated furniture, and child-friendly spooks.
Yes, players alternate between DJ, Chowder, and Jenny as the story progresses, with each character featuring different water gun loadouts and secondary abilities.
No, Monster House is strictly a single-player action-adventure experience focused on story progression and house exploration.
Yes, Monster House supports 480p progressive scan output on the Nintendo GameCube for clean and crisp picture quality on compatible displays.
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