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MLB SlugFest 2004 (stylized as MLB SlugFest 20-04) was developed by Point of View and published by Midway Sports. Serving as the second entry in the franchise, it builds directly on its predecessor with aggressive gameplay additions, expanded roster features, and over-the-top sports presentation.
The hallmark of MLB SlugFest 2004 is its total disregard for traditional baseball etiquette. Players can punch baserunners to force dropped balls, slide cleats-first into catchers at home plate, and charge the mound after hit-by-pitches. Performing well—such as chaining consecutive hits or striking out batters—catches your player "On Fire," granting infinite turbo, higher contact power, and unhittable pitch curves.
On the Nintendo GameCube, MLB SlugFest 2004 delivers smooth 60fps performance, responsive arcade controls, hilarious commentary from Tim Kitzrow and Kevin Matthews (as Jimmy Shorts), secret unlockable teams, and multi-player split-screen modes.
Field | Detail |
Full Title | MLB SlugFest 2004 (stylized as MLB SlugFest 20-04) |
Platform | Nintendo GameCube (NGC) |
Genre | Arcade Sports / Baseball / Action |
Developer | Point of View |
Publisher | Midway Sports |
Release Date | March 16, 2003 (North America) |
Region Formats | NTSC-U |
Game Modes | Single-Player, Local Multiplayer (1–4 Players) |
Display Options | 480i / 480p Progressive Scan Support |
Media Type | Nintendo GameCube Game Disc (1 Disc) |
Aggressive Arcade Gameplay: Attack baserunners, drop-kick fielders, and punch defenders to force errors and steal bases.
"On Fire" Mechanics: Chain successful plays to set your batter or pitcher on fire, unlocking increased speed, guaranteed power hits, and special pitch trajectories.
Authentic MLB Licensing: Features all 30 official MLB teams, real stadiums, and 2003 active rosters with cover athlete Jim Edmonds.
Create-A-Player & Home Run Derby: Build custom powerhouse athletes or compete in fast-paced long-ball hitting competitions.
Outrageous Commentary & Cheats: Color commentary provided by NBA Jam legend Tim Kitzrow paired with unlockable cheat codes for big-head modes, rubber-band physics, and secret fantasy stadiums.
Yes! Charging the mound, throwing punches on the basepaths, and knocking down fielders during slides are core mechanics of the MLB SlugFest experience.
When a batter hits consecutive home runs or a pitcher throws multiple strike outs, they catch "On Fire". While on fire, batters hit with extreme power and pitchers gain access to pitch variations that break physical laws.
The game supports up to 4 players simultaneously in local multiplayer Exhibition and Home Run Derby modes using standard Nintendo GameCube controllers.
Yes, MLB SlugFest 2004 supports 480p progressive scan output on the Nintendo GameCube for crisp and clear picture quality on compatible displays.
Click the links below to go to the cloud drive download page
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