2002 FIFA World Cup

2002 FIFA World Cup

Version: US
2002 FIFA World Cup is an official tournament sports simulation video game developed by EA Canada and published by EA Sports for the Nintendo GameCube. Released as the official video game of the 2002 FIFA World Cup hosted jointly by South Korea and Japan, the title captures the atmosphere, national teams, licensed stadiums, and broadcast Presentation of the world's premier football event.
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🎮 Game Description

Game Overview

2002 FIFA World Cup builds upon the foundation of FIFA Football 2002, adapting the core gameplay engine with tournament-focused features and streamlined arcade-style mechanics. Developed by EA Canada, the GameCube release boasts enhanced player character detail, dynamic stadium lighting, realistic crowd chants, and dramatic broadcast camera angles designed to evoke the scale of the international tournament.

The game features all 32 qualified national teams from the 2002 tournament—alongside 9 additional national teams that did not qualify—competing across all 20 officially licensed South Korean and Japanese stadiums. Gameplay introduces a refined "Air Force" aerial ball control system and a brand-new Power Meter mechanic, granting precise control over shot power, trajectory, and swerve. Additionally, executing top-tier skill moves or scoring spectacular goals charges a "Star Player" meter, unlocking boosted speed and trajectory-warping fire shots for marquee football stars.

Quick Specifications

Specification

Details

Title

2002 FIFA World Cup

Platform

Nintendo GameCube

Genre

Sports Simulation / Football (Soccer)

Developer

EA Canada

Publisher

EA Sports

Release Date

April 29, 2002 (North America) / April 26, 2002 (Europe) / May 2, 2002 (Japan)

Game Modes

Single-player, Local Multiplayer (Up to 4 players)

Media Format

Nintendo GameCube Game Disc

Key Features

  • Official 2002 World Cup License: Features all 32 qualified national squads with official rosters, team kits, player likenesses, and national anthems.

  • 20 Authentic Host Stadiums: Play inside detailed 3D recreations of all 20 official tournament venues built across South Korea and Japan for the 2002 finals.

  • Star Player Mechanics: Key star athletes—such as David Beckham, Ronaldinho, Zinedine Zidane, and Thierry Henry—possess unique visual star markers and boosted skill attributes, enabling curved trajectory shots and rapid acceleration.

  • Refined Power Meter & Aerial Combat: Precise power meter charging allows players to carefully gauge header power, volley altitude, pass distance, and long-range curved shots.

  • Orchestral Broadcast Presentation: Includes dynamic commentary from John Motson and Andy Gray, paired with an official orchestral score recorded by the Vancouver Symphony Orchestra.

Frequently Asked Questions (Q&A)

Q: How many national teams are included in 2002 FIFA World Cup?

A: The game features 41 national teams in total, including all 32 qualified nations for the 2002 tournament plus 9 prominent non-qualifying nations (such as Australia, Netherlands, and Scotland).

Q: What makes "Star Players" different from standard squad members?

A: Star Players are denoted by a glowing star above their heads during matches. They possess elevated base stats, superior ball handling, and can execute enhanced "fire shots"—high-velocity strikes with extreme ball curve and power.

Q: Can you create a custom tournament structure in the game?

A: Yes. In addition to playing the official 2002 FIFA World Cup tournament schedule, players can reconfigure group stage draws, swap participating national teams, or set up custom knockout brackets.

Q: Does 2002 FIFA World Cup support four-player multiplayer on GameCube?

A: Yes. Up to four players can participate concurrently in cooperative squad play or competitive head-to-head matches using standard GameCube controllers.

Download Resources

Click the links below to go to the cloud drive download page

⚠️ Download Tips:

  • Use extraction software (e.g., 7-Zip, WinRAR) to extract the downloaded files
  • Put the extracted ISO or CSO files into the ISO folder of your PSP memory card
  • Make sure your PSP has custom firmware (CFW) installed